Showing posts with label vehicle. Show all posts
Showing posts with label vehicle. Show all posts

Wednesday, July 30, 2014

Render of the Mustang is up!

Finally got around to render the Mustang out and do some last minute tweaks. The video should be 1080p and 60fps but I'm uncertain if youtube currently allows it for regular people. We shall see!


Monday, June 30, 2014

Mustang project in UE4.

Been working quite a bit with getting it into UE4 with cool masks and color tweaking. Still have a few bugs to sort out with various areas but I can feel it reaching the home stretch now.

Need to do.

* Sort out some texturing in interior.
* Fix the gap by the window.
* Tweak presentation and lighting. (and I guess the car shader in general)
* Adjust the final colors and masks for final shot / rendered sequence.
* Slight massage of the edges to get better shading and tighten the gaps.

FOLLOW THE THREAD HERE ON POLYCOUNT 







Sunday, March 27, 2011

Loader update.

Here you go. Had to do a few cheap tricks here and there to save time (so much to do) but still pretty good end result :)

Here's an old youtube video with the blockout and early animation test. Now you know how it works.