In short here's a few of my thoughts on where to go next.
- Sort out the neck too, it's too long.
- Try adding two front leg/arm things aswell and see if i can make it look good.
- Get a better shape of the behind-body up.
- Add room and space for animated plates and stuff. I'm thinking iron man suit kinda plates but bulkier. AI drone / Pilotable.
- Body longer. More slanted.
The character model is a basemesh from Arshlevon, using it for scale.
http://wiki.polycount.com/BaseMesh
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